The Echoes of Worlds

Dive into the heart of a thrilling adventure in a fast-paced roguelite platformer!

A new Roguelite Platformer game for the Game Boy Color.

50.00 €
Tax included
Quantity

40 in stock
  • New !
The Echoes of Worlds (GBC)
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  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)
  • The Echoes of Worlds (GBC)

Story

Just as he was getting ready for a quiet evening with his best friend, our hero witnessed his cat being kidnapped by a mysterious thief from an unknown dimension. Determined to get his cat back, he joins the Interdimensional Stability Brigade, which is also on the thief’s trail. Traveling from one dimension to another, he’ll need agility and quick reflexes to overcome increasingly dangerous challenges.

Meanwhile, his best friend, clearly overwhelmed by the situation, is desperately trying to find a way to bring his companion back.

Will they manage to see their quest through to the end?

Game features

  • challenging platformer
  • 16 environments to test your skills
  • various items & new abilities to unlock
  • skill tree

Product contains

  • A brand new cartridge
  • A brand new cardboard tray
  • A full color cardboard box
  • A full color manual
  • ROM file to play in an emulator
  • Digital game manual (PDF)

Credits

This game was developed by Team Calamar Studio.

Demo

A free demo is available on itch.io.

Compatibility

The game has been tested on an authentic Game Boy Color and Game Boy Advance, Classic and SP.
The game should also work with the Analogue Pocket.
We don't guarantee that the game will work on clones or non official systems.

BS041-ECWO-CIB-GBC
40 Items

Data sheet

System
Game Boy Color

Broke Studio is an independent video game studio based in France and created in 2017 for the release of Twin Dragons for the NES.
We specialized in the development of games on old consoles such as the NES, and thanks to our experience, we provide production and publishing services to other developers in order to help them release their games in physical format.

Artistic Director in the field of communication, I am above all a great fan of video games, whether retro or modern.
My goal is to combine these two worlds to keep only the best:
- The minimalist and the constraints of the old consoles,
- The fun of the gameplay of current independent games.

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